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(2 edits) (+1)

Hi,
Thanks for the comment!

The sword sound is actually like something you can get out of sfxr, so retro in a way, but maybe you are right that it feels too realistic.

I don't really understand what you mean by level change after each death? Except the very first platform, every subsequent one is random and generated as you run.

First of all, I guess I wasn't paying enough attention with the level generation then. My bad!

Second of all, it's crazy that you got that sound out of sfxr! I heard it and assumed it was sampled from somewhere.

Nice job on the game, dude!