Thank you for the valuable feedback! I agree with you about the weapons. I actually wanted to make different sound effects for the weapons to differentiate them better, but I ended up running out of time. I'm not sure what you mean with the disappearing bullets, unless you're talking about the end of each stage, in which they're supposed to disappear when you clear a stage.
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What I mean is that the game sometimes stops drawing the player's shots mid-travel, I think the bullets themselves still run the code and everything but the sprites disappear for a while, kinda creating these weird gaps. The distance varies, and whether or not they'll appear also varies, might be an issue on my end though