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Does not launch for me (on any browser), which is kinda of a shame, since you had me hooked with the premise. Looking at the browser console, I think I had a similar problem before - did you check Decompression Fallback in Unity's Project Settings/Player/WebGL tab/Publishing Settings? I think it fixed it for me, but of course I'm not sure if your problem is the same.

Yeah doesn't work for me either, I was tired and rushed to export it I think 😭 thanks for the advice though, hopefully I can get it working! Might re-upload if I'm allowed to

Couldn't get it to behave as a WebGL, so I've changed it to a Windows build instead.


Thanks anyway for the advice - my sprites are quite big so I suspect it might be that