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thanks ๐Ÿ˜ anything in particular about the jumping that was tricky for you? It's meant to be variable height so you tap to get a little hop, and hold to jump far. Gonna do some post-jam fixes next week!

(+1)

I think toning down the acceleration a touch would help provide the player with a little more control over the height they intended to jump. I didn't particularly have any problems myself, but I could definitely see some players having that issue.