thanks ๐ anything in particular about the jumping that was tricky for you? It's meant to be variable height so you tap to get a little hop, and hold to jump far. Gonna do some post-jam fixes next week!
I think toning down the acceleration a touch would help provide the player with a little more control over the height they intended to jump. I didn't particularly have any problems myself, but I could definitely see some players having that issue.