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(+1)

It's pretty cool, I like the visuals and the music is great. Did I mishear or is the soundtrack dynamic, changing with the enemy difficulty level or so? I'm a sucker for dynamic music.

I think the difficulty could use a bit of work though - there was very little challenge until I think around the time I got the third turret. Perhaps that's intended, but I felt it was a bit too long. Then suddenly there were swarms of enemies, but I was not really limited by money, but by my ability to run around and spam-build. I think it could start off harder and scale more smoothly.

And also a suggestion - when you unlock a new turret type, it would be nice to have some sort of message indicating what it is (maybe how much it costs?). Or maybe there is some info somewhere and I didn't notice it.

(+1)

Yup music is dynamic. Gets more intense the more mid-ability thingies you lose.

Agree. Balancing sucks. ( Even though I tried to balance the game for like 6 hours )

Adding an indicator would have indeed been nice.