Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the feedback! it is surely appreciated. That was indeed my first concern when designing the game... By definition there are many ways it is no longer possible to hit the opponent. But the way I tried to solve that, is that in such cases, the player that is on the largest island wins. This way you are still encouraged to not be cut off.