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Thanks dude !

I wanted the controls to be direct with no smoothing since many of the older shooters were like that to get the most precision possible and i'm happy that this paid off in that people seemed to like it.

Yeah I ran into some issues with the bosses and some other stuff so i didn't have all that much time to rework my level structure so it drags on  a bit too long, so i don't blame you for losing interest. More enemy variety with patterns etch seems like a nice fix though i'll just have to see how i could add that if i have some time to work on post jam updates.

Anyway thanks for playing and taking time to comment :)