Just calling it as I see it. I mean, your game's plenty polished as it is but there's so much of the SMALL (but important) stuff done right; the player ship movement speed, bullet speeds, the way the player bullet spawn rotates (like, dang, I should've done that!) and so forth. Ugh, so good! <3
I appreciate that, glad you like the details! Saw the rotating player shot thingy in Stellavanity a while ago, and while doing the jam I saw it again on eXceed 3rd, and I just had to replicate it because it's so cool.