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(+1)

I'll echo what others said: This game is very pretty and has good atmosphere, but the combat is slow and unbalanced. In addition to re-balancing the enemies, I'd recommend starting the player off with either some skills or some gold to buy skills, just so everyone has more options than spam attack. The combat music also gets a bit repetitive, though that's a smaller problem.

Lastly, I encountered a bug when playing. When I'm in a dungeon and try to teleport out, I get the message "TypeError  Cannot read property 'stopSEmittance' of null". I get the same message when in trying to re-enter the dungeon from town, and only starting a new game fixed it.

It's not very fun now, but I'll probably come back later as it has a promising start. Good luck!

(1 edit) (+1)

Hello Genericide, thank you for your feedback! Those are all issues that are being solved. The battle system was changed to a more instant type of battle, that doesn't require the player to wait. In addition characters will start off with one or two skills like you suggested.
We are aware of the repetitive music and plan to change it.

As for the bug, yes it's nasty bug that appeared due to a sound script I had implemented, it is fixed now :)
Once the judging time of the contest ends I'll release a new version with all these fixes, hope the game is a lot more enjoyable then.

Thank you!