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(+1)

Few things getting in the way of enjoying this sadly. For one the crackling. Another is the text isn't displaying properly on upgrades. I'm sure I could read it in full screen but pressing escape exists me out of full screen before affecting the menu.

When I died and lost all my progress something about it felt incredibly unfair. Perhaps because half the damage I took was early on from just trying to figure out the mechanics, the idea of slowly mining at blocks again just to get back to that point sounds dull. 

Also not a fan of how I have to buy upgrades I'm not interested in just to unlock ones I may want. Like, the idea of having to buy information is interesting. It becomes less interesting when it's not a choice. Surely the appeal of something like this is the strategy of what to buy.

I do like the art and atmosphere. 

(2 edits) (+1)

Thank you for the feedback! :)

I'm not sure what causes the crackling, but this is an issue in the browser. The executables don't have it. The crackling comes with the ambience, so if you mute it, it should probably be ok. I wrote that in the description, but personally i never read descriptions :D

I'm not sure i understand the last point. You do have to make a choices at some point - for example what to prioritize in unlocking. Some people go for the laste, i personally like the speed, but the drill is also very useful. You won't have enough resources to get them all. If you got the last drill, you can finish the game by digging down as far as possible (this is not communicated well though).

I understand the annoying fullscreen thing - i changed it to use another key than ESC. Other than that, there is this little button in the lower right corner for fullscreen, this also works.