I really love the set up and the pixel artwork but some of the controls really kill the enjoyment for me. Any plans to release a version with more traditional platforming controls - where you don't lose balance on the edge of ledges and don't need momentum to walljump?
Viewing post in The Princess and the Plumber comments
Yeah, it's not for everyone. I was thinking of including more traditional controls before releasing the game, but decided to wait and see what people would say... And turns out the first comment is a complaint about controls :P. Damn.
It's easy enough to do, but the problem is that all level design goes out the window if I do that... But I suppose not everyone's looking for this kind of challenge.
Alright, I'll think about this and probably do it. Anyone else feel the same way about controls?
EDIT: Done. Let's see if this will work better for more people.
Hey AlphaBetaGamer. This shouldn't be happening, it's either a bug or you're doing it incorrectly. You must hold the left mouse button to charge the jump and the right to uncharge it and it stays put. Then, when you tap you jump as high as you've set it. If you hold she will still charge a high jump. It's in the description but maybe it's not clear enough. Have you done all this and it doesn't work? If yes, I'll take a look again.