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OMG, I can't believe you managed to reproduce Mike Singleton's original engine all the way back in the 1980s! It took me half of last decade to make something similar, and then for modern computers. No way I could get mine to work on a Speccy.

Sadly I don't really have the patience or energy for a game like this anymore. I'm still glad you're sharing it with us. Thanks!

(+1)

Yeah, my engine was a bit simpler than his, it only supported NSWE views and movement. But on the other hand, it had RLE bitmap stretching, which meant I was left with a lot more space for scripting & stuff.

Those times were fun.

But I don’t really expect anyone to have the patience for something like that today. It’s really just an intriguing piece of history now. I mean, even if you know exactly what to do it’s like 12 hours of play or somesuch.