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Interesting way of telling a narrative through the game mechanics and presenting a dilemma between fast forwarding through the game's content and taking it slow (which might be suboptimal in the enjoyment of the game). Love the way the music syncs up with the time travel, but I couldn't resist speeding up the gameplay just to listen to the BGM. The squirrels kind of get stuck if you click on one  too many of them at the same time. 

hey, thank you for trying it!

Glad you liked it, if you want more music like that, you can check ketsa's website http://freemusicarchive.org/music/Ketsa/

Sticky squirrels: somebody else mentioned that bug, I should look into that.