Yeah, the thing is that I didn't know how to map 3 keys to the same name (afaik, Unity allows 2), and didn't bother to look for options about that because I thought 2 options were enough. I've learned my lesson :)
By the way: Solmir (just below) took every geocache in the game and hid them quite away from the starting point. Because of that, you may have lost the gameplay of searching and finding caches. It's obvious that I need to think how to deal with this kind of scenarios, but, for now, I've left some extra caches in the world, just in case anyone (or you, again) takes a look now.