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That's not on me, you need to adjust your race's create function in order for it to work right. I might think about making it look for custom animations though, good idea.

The accuracy one is on me, but the spr_idle issue shouldn't be happening, because looking at the character Dasher, he was able to load in correctly and the global.spr_idle and spr_idle were set up exactly the same way I had it set up.

Charger code snapshot:

Owl code snapshot, used the Melting example character script to base it off of: