Helpful playtesting questions:
1. How does the world feel?
I liked it! I think that for the feel that your team is going for, the environment was excellent and the lighting was perfect. Definitely gave you the spooky vibe that you're after when you're trying to lay low and avoid enemies.
2. How does player movement and camera movement feel?
Player movement could be a little faster. Right now it feels too slow. If you guys would like, you could incorporate a shift key to run or just make the movement of the player a little faster. As for the camera, it could use some work. It would get stuck behind trees, hills, and objects and just jitter very quickly. It needs some work.
3. General things you like?
I definitely liked the environment and the vibe of the game! Even with only trees, bushes, and a green texture, I was impressed by how well you guys were able to run with just that thanks to your lighting and colors. Particles were a cool warning to the player that something was about to happen.
4. General things you don't like?
Mainly, the character speed was slow and the camera scripting needed some work.
5. What do you wish the game did?
I wish the game had a little more variation to the scene so that it was more interesting to look at. You guys did a great job with the few environment assets you had but maybe just something more would be nice as the player has to run through an expansive amount of space. I would love to hear sound effects, even a simple one like a looping grass track or maybe a hissing sound for the enemies? It felt silent for such a tense game.
6. General reaction/comments?
Great job on what you guys have so far! I'm excited to see the puzzles!