Guys, this was such an adorable game! I think the concept of winning over an audience with magic moves rather than taking the "I can fly on a broom!" route was pretty brave and it ended up paying off. I also loved the billboard art style of the people in your lobby as well. I would have never come up with that style to use in a game. So seeing it in action and seeing it work so well for a game was really something.
What types of cards or upgrades would you like to see?
There are so many ways that you can go with the cards so you have lots of options here. At least for me, you could start basing things off of real magic tricks, such as being a psychic (when you're really using a mind-reading spell) or using telekinesis (when it's actually a simple object moving spell). You could start getting ridiculous and interesting spells too, like maybe making a pig fly and call the card "When pigs fly". Honestly, your team has a lot of options to explore and to go off of, but those are just some ideas that came off the top of my head if I was working on it.
What types of enemies would you like to see added to the game?
I think it could be different magicians, but they all start looking more put together and sophisticated as the levels progress, both in appearance and in posessing spells that maybe the player has either not mastered or that is off-limits to the player. This could create increase the difficulty overtime.
Does the overall movement of the affection slider feel good?
I like the animation of the slider! And it very clearly shows who has the upper hand at any moment. I would suggest maybe just doing a simple text display underneath each player's bar as well to show exactly how many points each player has at a time.
Is there any other additions you would like to see?
It'd be cool to give the opposing magicians some sort of personality or character! It could just be an easily generated script before each match about them. How skilled are they? Maybe they've won over 4 audiences in one night. Maybe they specialize in a rare type of magic that the player themselves don't. Maybe their name as a magician is known throughout the world? It also creates some intimidation in the player as well, as most games do when the levels get harder and the boss enemies get tougher. But that's just a thought on my end.