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A simple wooden boat that isn't from any modern era. The ones I've seen with rpg maker are good but sadly specific to RPG Maker. 

It's also occurring to me having a boat in this small compact size and shape is definitely not suited to the era I'm going for lmfao, so I might have to insert some of your wizard rune stuff and try out water effects with unity's particle system to make it make more sense via magic for the boat I'm working on. 

By the way, does your itchio page have a forum or anything? I know some itchio creators have one on their profile somehow, and I think it'd be a good thing to have since it'd be better for me to use that instead of me putting every single 3d dungeon test under the product itself, but I can't find one on your itchio. 

If you wanna look into other 3d tileset tools, this page lists a few and offers its own tool specifically for Unity. https://forum.unity.com/threads/free-3d-tilemap-system-for-3d-pixel-art-games.71...

It lists Sprytile and Crocotile3d, the latter I haven't tried yet. 

(+1)

Not sure how large you need it to be, we do technically have one but it sounds like it might be too big for your needs: https://kokororeflections.com/free-rpg-maker-ocean-tiles/ Maybe it could be chopped down to make a smaller one.

We've had requests for more of this type so it's likely we'll make some in several sizes.  Not sure about the timeframe on that.

About the forum: there is an option, but it seems to be per product rather than across the whole account.  I'm not sure if there would be an advantage to it that way.  

Thanks for the link!

Thanks for the link! I'll see what I can do with the parallax, maybe I can get something to work, since as long as the camera doesn't turn, it can theoretically work.

Using the floor tiles from the ship, I made the base floor, and then I copied the tile and edited its color and made that the ship exterior. Then I believe I took the window and railing from the village tilest. I don't see a way to make the sails work, but I think I can add magic sigils in the back to imply the ship is exerting a water current to propel it forward.

If I ever finish/get far in this game, I look forward to adding a 3d ocean around the ship and seeing how it looks, along with it having rain too.