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(+1)

Dear @buggyit, 

We started to make this game on 4th of November and worked really hard on it. It's  sad that you think we lied :(

If you want to make sure it's our creation, please check the commit history.  (https://github.com/ArnisLielturks/Urho3D/commits/master)
First of official commits related to this contest can be found here: https://github.com/ArnisLielturks/Urho3D/commit/b42c06d4faee31dc718ffa6f0f956c99225515b4 

Yes, we did make a new fork to create our game, but we tought that the main idea of this jam was to create open source games. We wanted to save the original reference to the game engine we used - Urho3D.  

Sorry for misunderstanding.


To build our game you have to simply follow Urho3D engine build steps.

Windows:

1. Open command line
2. Open Urho3D directory - our https://github.com/ArnisLielturks/Urho3D fork directory
3. run "cmake_vs2015.bat build" command
4.  Open Urho3D directory subfolder "build" and open WildDimension.sln in VS2015
5. Go to bin directory and run WildDimension.exe file, make sure that the Data and CoreData directories are beside the WildDimension.exe

Linux:

1. Open command line
2. Open Urho3D directory - our https://github.com/ArnisLielturks/Urho3D fork directory
3. Run "./cmake_generic.sh build" 
4. Go to build directory and run "make"
5. Go to bin directory and launch WildDimension binary file, game should start

(+1)

HI @Miegamicis, I'm really sorry for wrongful accusation.

Unfortunately I'm still not able to run the game. I successfully made a build (with installing some additional libraries), but when I run it, I got an error:

    [Sat Dec  2 12:14:52 2017] ERROR: Failed to initialise SDL subsystem: No available video device

It could be because I'm using wayland instead of x.org, which is quite new and probably not yet supported by the engine.


Anyway, you screenshots looks really good and I wish you best luck in this game jam voting and in further development :)