Win64
The WORST "feature"!!! I was really hoping that my custom settings would be in the game directory - NOT ON MY JAMMED UP C DRIVE. Is there a way to configure this for another directory - like a subdirectory off the GAME directory. I regularly backup my games directory to the cloud (not on my C Drive). It just sucks that you did this! Now I have to setup a script to copy from my C to my D to make backups quick and easy. I rarely backup my C Drive (OS) because I don't keep DATA on the C Drive. For the same reason, I do backup my other drives frequently and often because they contain volatile data. I really don't play on the laptop.
Other than that, everything is so tedious and everything seems to be so manually oriented for configuration. Little or no usable documentation on what all these parameters and such mean in the Unit DB. Where is it stored. It would take me days to create new UNIT NAME FILES, for instance. I was really hoping for an easy way to import my unit names files! Sadly, none that I have discovered. The GE file XML is corrupt and won't load in my XML editor.
I was really hoping to be able to import my custom unit database(s) and names files from EDEE as a starting point in EDCE - Apparently I cannot. I have configured so many great features in the unit databases in EDEE like Subs can't deep submerge in coastal waters or can't enter coastal waters while deep submerged, I added an air superiority fighter which is great for Air to Air but not great for attacking ground targets. I also added a special "wild weasel" aircraft that suppresses anti-aircraft fire (very highly resistant to Air-to-Air and Ground to Air fire) for the rest of the air attack to follow. Ships should have to refuel like planes but on a much longer time scale. My aircraft carriers are Nuclear so literally no refueling. I replaced the Patrol boat with a Guided Missile Cruiser that can carry and launch 2 short range missiles. I made my satellites have a very wide detection range (just like satellites do on Earth). I permitted my A/C to carry Helicopters, Fighters, Air Superiority Fighters, Wild Weasels. My submarines can carry 2 missiles and can launch while surfaced or submerged but not deep dive. My bombers can carry 1 short range missile. My Carriers and my Submarines can move faster than my Cruisers, Battleships and Destroyers. My trucks can carry and launch 1 missile. All ground units have been given a range (large) but it requires they enter a city or port periodically to replenish supplies and fuel. For instance, the range on Armor set so that every 12 turns they need to enter a city or port or be transported. The range on a Battleship is similarly set. In real life, ships all must replenish and refuel - even nuclear powered. Nuclear powered AC and CR and Submarines. For nuclear powered ships, it is every 40 turns. Another change is that all ships can only go at half speed in coastal waters. All of these updates more clearly simulate today's military environment.
Haven't gotten around to playing a game yet. I am not particularly impressed with the difficulty imposed by XML for editing name files and such without the facility to cut and paste lists of names of units into those files.