Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks so much! It makes us very happy that you enjoyed the game. We also want to thank you for your brilliant ideas on how to make this better. I don't know about Rasputin but they sound like interesting heroes we can incorporate in the future! A big fun part of this game for us was that we get to use heroes from all cultures and mythologies to create a new "international" mythology that's in tune with today's global world.

Yeah, this so could be made into an education game. Lol. When we first designed the summoning we thought of using original characters (like say in Valkyrie Profile), but then we thought that it would actually be more interesting to use historical/mythological characters as they have so much backstory already. And we can put in heroes from other cultures so people can learn more about them. Yeah, in our future update we will integrate more of the bio and personalities of the historical celebrities used.

The battle balance is the biggest issue of this game because well, what can we say? Ran outta time. But this will definitely be improved in the update. Also you're right, the tutorial sections could be done better.

What Penelope said is actually a feature that got pulled. In earlier builds, the player could actually swap characters during battle, but we found that this destroyed battle balance even more as battles became too easy if the player has many heroes. So the feature got cut but since we may put this back in a future release, Penny's line stayed.

The weird targeting problem is probably because we didn't setup Yanfly's targeting system correctly. We'll look deeper into its settings.

Thanks again!