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Cool game! The level exploration parts were great (maybe you could make the player's hitbox less rectangular, it felt weird being so  l o n g).  I had some more difficulty with the bullet hell section, very often I found myself trapped by the bananas' massive hitboxes and often got hit multiple times in a row. Maybe you could give the player invincibility for half a second when they get hit? Btw the character didn't turn left and right when in the bullet hell section.

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Thank you! We totally agree on the player's hitbox --  a little too easy to get snagged on corners and such. We were hoping to adjust the difficulty of the boss fights (iframes are a great idea), but had ten minutes left (⌒_⌒;)