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(+1)

Thank you. 
Yes, I am aware of the "exploit" with the lower attack.  The intention was to make a mobile playable html5 game, until I discovered that audio in html5 games running mobile does not work well.  As I had already done everything in this format, I kept it this way.  

I already modified the game, now the resolution is more desktop friendly, it will no longer be "mobile portrait", and this opens up more possibilities as well. 

When the rating is over, I will update the game here

Yes seems like Godot have issues on mobile with music/sfx encoding so it's fine!

Keep it up ;-)