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The aesthetic were nice… And the concept too….

Couple of pointers:

  1. The camera was behaving weird, maybe that’s what you wanted to go for, but the zoom in scroll was messing up the direction…
  2. If I sprint, some odd leaves or I guess the frog’s backpack was coming into view and messing it up…

Overall, if you improve the camera, it’d be a pretty solid gameplay… Would recommend using cinemachine…

Overall nice game man… Keep it up… Would love if you rate mine :)

(+1)

Funny that you mention cinemachine, as that's what it's using (specifically a fairly default freelook cam) I've seen that clipping happen on some other people's playthroughs, but I can't reproduce it on my machine... although it wouldn't be the first strange cinemachine behavior that occurs less-than-predictably (looking at you, camera drift). It's very possible I missed some all-important damping setting or something that only creates problems under exactly 108.1234 FPS, so let me know if you have any cinemachine pointers/ tricks.
Anyways, am happy you enjoyed, and thanks for the feedback!