So from what ive could gather, OpenGL Es 3 is only for android. and the current version of OpenGL on my laptop is 3.0.1
i really don't know why that happens, it shouldn't happen. i could convert the whole project to OpenGL Es 2 and maybe something would change. That's also a good idea to give access to SnapeFX even to people with OpenGL Es 2 only hardware. One of these days i will do it and as soon as I can i will release a the new version. By the way i'm sorry this happened, i hope that with the new version coming you will be able to run it!