thank you <3
AraTheDev
Creator of
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i really don't know why that happens, it shouldn't happen. i could convert the whole project to OpenGL Es 2 and maybe something would change. That's also a good idea to give access to SnapeFX even to people with OpenGL Es 2 only hardware. One of these days i will do it and as soon as I can i will release a the new version. By the way i'm sorry this happened, i hope that with the new version coming you will be able to run it!
SnapeFX is a free beta software for creating 2D pixel art visual effects for videogames. You can add as many particles systems as you want in you VFX, giving you a wide range of flexibility by combine them together. In each particles system you can play around with Amount, Explosiveness, Spread, Velocity, Acceleration, Gravity, Rotation, Speed Scale, Color, Color Mode, Texture, Particle Scale, Z Elevation.
Made with Godot Engine 3.3!
If you like this project, an up vote would be really appreciated!
thank you for the feedback! initially the production increase percentile wasn't this low and i realised it was too high, and the player arrived to a point where basically everything didn't cost anything anymore. as you can imagine this created also a lot of performance issues, so i decided to make the cost of everything increase drastically (probably too much). thanks again you feedback was very helpful <3
i am really really sorry for the crash. It's written in C# and it was one of the first time for me to use it, so when i tested it, there were some errors but i wasn't able to fix. when i tested it in the editor i didn't care a lot about them, because they didn't do the anything but it seems like they make the game crash in the exported version. again, i am really sorry for that. thanks by the way :)
First of all, thanks for playing and downloading the game. Initially the game was not meant to be a HTML5 game and I didn't have a lot of time to spend on optimization, so it could happen that it freezes. I'm really sorry it happened by the way. About the music, you are right and i almost every time underrate it even if I know i shouldn't do that. For the last question, yes, i have played it all, just before publishing it. Thanks for all the feedbacks you gave me, i really appreciated them :)