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Yeah I see exactly what you mean after having played it a bit more without the dev mindset.  It feels like you want to sorta chill out and observe your pets, but the frequency of the attacks makes it so you can never achieve the restful state, and when the combat starts you haven't really had time to prepare.  As for moving the critters in preparation for danger, I was planning on adding that feature with some sort of furniture system where u can place gates and whatnot to separate them.