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Before anything, good work on trying to make a game. The art is unique and the music is alright. The real issue is the gameplay. Even though there are objectives listed with what to do, it feels more like a puzzle you're trying to solve. For example, the first level's objectives are 1: reach 20 Percent Health 2: Collect 1 Food 3: Plant a Tree and collect Is(maybe it was meant to be 1) Food. Other than walking, you can press P to instantly eat all food on you and going over a brown square you can plant specific trees, provided you have the right number of food on you (regular. The right number of food thing is not explained to you, all that is listed in the first level with the objectives is the controls. So what any player does is walk through the two trees (collecting food), seeing that 2 and 3 don't work, they plant a regular 1 tree, and then going back to the finish flag, press P to eat everything. You repeat this process several times, until you release you have to follow the objectives exactly.  Ignoring the Percent thing, what you have to do is collect the first tree, eat it, go plant a regular tree, and then walk into the finish line(eating from planting the tree don't let you pass). For now, I am stuck on the 2nd level, having a end flag appear at 222 food, but not knowing how to fulfill the objectives. It could be fun, trying to do specific game clearing objectives, but when objectives are unclear, then it becomes less fun. Good attempt, brushing up language and adding clarity helps games a ton!

Thanks for your review, I will try to improve the lack of clarity in the game, in an update, after the voting finishes, I will also try to post a video about how to complete all the levels, thanks for your feedback

And thank you for making your game!