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It is not my type of game. However, the movement is nicely smooth, the objects are well designed, especially the environment (seems like you inspired yourself in some central American temple rooms, and I really like the environment), and the sounds were very ok. It was good to see a change in the environment (for 3D).

Also, not sure how, but by clicking Esc and running the mouse around (I think around the machine), I made the all room turn upside down and the controls invert themselves. Is that programmed or a glitch?

Haha some people have found that glitch, I just didn't clamp the head rotation so you can technically, at any point, flip your head 180 degrees and invert the world in that way.  You basically just snapped ur own neck.

Too bad it's not really ur game but thanks for the honesty, I'd rather make something polarizing than too general I think.  As for the environment, if you ever get up to making 3D games, its from an asset pack called eldorado.  I only made the weapons, blubs, vendor, pipes & UI myself.