Shooting was really satisfying! I ended at 35 coins collected, not sure if there's an end?
It would have been good to have a loop complete with a clear objective: here I saw the counter for coins, but I wasn't sure when or if the game would end eventually. Also, introduce some risk for the player! There needs to be a risk to keep the player engaged! Hard to do when the theme is No Violence and you're doing a shooting game, but maybe all the enemies are trying to reach one spot of the map that you call, I don't know, the Good Vibes place and they're bringing their bad vibes?
Good work!