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The "change player position when camera direction changes" is definitely an engine thing, not a design thing.  Level 3 didn't give me an option to restart the level after falling off (through?) the stepping-stones, but if that's unintended then maybe I overlooked something. I'll try again later.

Thanks for the clarification, Mozai.  I appreciate it.  I've taken your feedback and pushed a small update now.  I've renamed the restart button to "Restart Level" for clarity purposes; this button will only appear when the player dies.