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(1 edit) (+4)

When I decided to develop parody games, I suffered a lot of harassment from persons who didn't understand them and trashed my work away.

The same effort a "serious dev" have is the same effort I had to develop my parodies (or maybe even more, since I worked alone and "serious devs" usually works in teams of 3 or 4 in most cases). When I decided to tell my history as an indie dev on my personal blog, it was to show the other side of this coin.

I love Itch.io because of this approach. They don't judge anyone and treat everyone's works with utmost respect. As long as they keep with this, I'll keep supporting them in any way I can.