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(+1)

I don't have much to say:

>Models were good.

>Enemies have so much HP compared to the ammo you get, running past them is easier and more effective

>Music was good.

>Enemies can walk through walls.

>Jumping is floaty and you can get caught on ledges

It needs work, but I would make it faster and enemies do more damage with the player doing more damage. It would add a bunch more  risk and reward with ammo and making ammo actually useful.