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Really charming game so far, I enjoyed the music in particular. However, I came across a bug in the WebGL version that prevented me from continuing. When the very first anglerfish attacked the submarine I couldn't move anymore, and it was able to keep pummeling me right through a rocky barrier until we got stuck on a ceiling. It continued attacking me even when I paused the game, and when I did so I couldn't resume. (Also when it was idle it was swimming backwards for some reason.)

I get the impression that the WebGL version might be the buggier one, so I'll probably download the Windows version and play through it later.

Thanks for playing! Too bad about the bugs, but thanks for the report! I forgot to add in the instructions you can respawn with Space so I'll add that in the description. 

- Josh

Hiiii! I just want to add that I'm SO HAPPY you liked the music!! I too am super pleased with how this soundtrack came out! It was a ton of fun to write.

I actually just tested out the windows build for the first time myself and can confirm it's a lot less buggy. And even when the anglerfish do get over angrey, thankfully like Josh mentioned, you can use Space or R to respawn so you don't have to do the whole thing over.

Thank you so much for expressing willingness to give the windows build a try! I look forward to hearing your thoughts on the ending (and the surprisingly intense soundtrack that accompanies it. But why intense? ... Scubot will never reveal his secrets >:) 

-Sasha

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Congrats DreamCartographer! You reported the most bugs! We made a post-jam update fixing the bugs and a devlog to go with it if you'd like to check them out.