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(+1)

You probably still do changes, but here's my feedback. I didn't finish it, sorry:

- one sudden enemy with a different AI is a bit breaking expectations of a player. If You want one to behave differently, make it with another color.

- the world is very big, and checkpoints are a bit rare. It would be fun to have something do do in it while You figure out where to go. For example, a power up which lets You spend coins for temporary speedup would be awesome. You probably may want to do something with it, but I can only judge what I see.

 - Why all of a sudden a text box "its too heavy"? I think the big box is memorable enough, You don't have to stop the game there.

 - Ladder has few bugs, for example jumping from it is cancelled by climbing.

 - Leap of faith above spikes is something that is rarely liked by players:/

Overall, a bit WIP, but looks very nice, the animations looks cool, and the fact that each biome has different music is very nice. Keep it up!

(2 edits)

 Thank you very much for the feedback! Sorry for the problems during your gameplay :/. I really have to fix a lot of things in it, it’s still a very bad game and have a lot of design problems that needs improvement. 

 Regarding the box, you get an upgrade in another area that allows you to drag it. So, the text saying "It's so heavy", but from what I saw it was not clear to the players. Sorry about that too, I hope you can have a little fun and sorry for my bad english too.