Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

The game's pretty fun. I guess my feedback is more about my observations than anything else, as they're not exactly negatives, just things that I've noted. I've played the browser version using an Xbox One controller.

- Walking under the umbrellas makes the camera skip close to the player. This is a type of object that doesn't really matter whether or not it's occluding the player.

- The movement felt pretty good, but the actual walking felt kinda slow, I found myself sliding and jumping more than actually walking. Which is something I don't mind actually.

- Most of the time I spent on the bike I was sideways on the floor lol, maybe I'm just not really used to the controls yet.

- Are you manually defining ledges? I found a few that I feel I should have been able to climb on, but the character just wouldn't.

- I never quite understood what I had to do to pick up weapons, I was pressing the pickup button but it wasn't working, then I thought I had to aim at the gun before pressing the pickup button, and that worked sometimes, but sometimes it still didn't.

- And a last and even more personal observation, but I feel like the jump should be higher, maybe just high enough for me to reach the umbrellas from ground level.

Overall though, congrats on the game, it's shaping up quite well, and I'm excited to see where you go from here.

thanks for the feedback! :)

some camera clipping is bugged and will definitely be fixed!

i will be added a more dedicated momentum and speed transfer system to make the player move at a faster rate overall

the bike is made to be easy to tip over :P (i thought this was funny but i may change it to be more stable)

the ledge checks and wall jumps are bugged, i will be overhauling and making a more dedicated and hopefully fun system for these next week :)

weapon pickups are done by looking at a weapon and pressing the input button, this was not clearly explained and also not generous enough, so i will add a UI display for this as well as making it easier to perform 

jump height will be increased slightly :P

thanks again! the feedback helps alot