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Great game in every aspect except one, and it's sort of minor. A shadow that is always below you to make it easier to see where you will land would make some platforming segments less frustrating.

(+1)

Thank you!

I actually tried to get a shadow to appear directly below the player at one point, but I didn't manage to make it work the way I wanted it to before the jam deadline. This is something we're thinking about for our next game (or at least some sort of indicator as an option, like in Crash 4).

I just posted the first small bit of gameplay from the new game on Twitter last Saturday in case you want to take a look: https://twitter.com/yanneyanen/status/1390979393556602880

-Jay

Lookin real good, I'm definitely keeping an eye open for it.