I understand what you're saying, but your entire argument is nonsense. It's set up to reflect the dev's narrow view of their own existence and experiences, and not the many possibilities of other people's experiences. I didn't lose friends because I focused more on grades and I didn't become a drug addict/alcoholic because I also chose to have fun while also focusing on my grades.
These "choices" don't reflect real life. They're narrow and lazy.
But, again, it's a fictional game based on fictional choices and fictional consequences.