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The biomes are going to be as diverse as I can get them, I can't say much though without spoiling stuff unfortunately :(

Nothing is procedurally generated. I considered it (for a long time), but it can get messy if you've scanned everything in the areas you are able to travel to with given equipment, but still don't have enough to unlock a crucial upgrade to get to a different area. I'd rather just design a metroidvania-like world myself, which also happens to be something I've never done before so it'll be a learning experience too :P

Absolutely, a well designed world is important for metroidvania like that. Well good on you for having a vision of sorts already. It's always fun to do new things. I have a bunch of dumped projects, but the tools and code that I tried is always available for me to lean back on, plus the experience is invaluable. The more you code the better you get.