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(+1)

the transition from easy to hard is quite extreme and i would have appreciated a checkpoint before it gets hard, so i dont have to go though the easy beginning all the time just to try how to perform a jump, that is very hard to calculate. Also i would tune up the Turn Rate at which your character is rotating or add inputs to strive left and right. I ended up quitting the game, because i got too frustrated:(

Thank you for sharing your opinions, there is a lot we wanted to fix but ran out of time and were not currently capable of fixing, it was really hard though so thank you for trying our game out .