Loved the peaceful feeling of the game (music was really nice!) and the way the tone slowly shifted as you discover things aren't quite as they seem. Unfortunately ran into the eel soft lock and then died in anglerfish land a few too many times, but when I'm done with my workday today I want to finish it up to see how it ends. The atmosphere is great, the art is just right, and the dialogue is cute and funny. I really liked the line about selling urchin plushies in the gift shop haha, caught me off guard. Also bonus, the pacing and subtle hiding of ways to disobey Scubot were done really well and do actually make you feel like you're smart for finding something you're not "supposed" to. Anyways, awesome job on this!
Viewing post in Tour of the Deep jam comments
Hey thanks for playing! I'm glad the tonal shift worked out well, that's something we really focused on as a team!
If you don't feel like replaying it all for the ending, a couple streamers played it.
https://www.twitch.tv/videos/1015071914 (starts at 28:00)
https://www.twitch.tv/videos/1016373534
Once ratings are over we're going to post an updated version that nerfs the anglerfish adds some more polish. So if you'd like to, you could hold out for that.
- Josh
Or another thing you can do is hold P to skip scubot lines and avoid scanning fishes to get to the place you stopped at! That's a pretty good way to speed run the game and see how it ends, and remember that you can hold R to reswpan any time! The angler fish deffs will be nerfed but until then that makes them easier to deal with.
So, SO happy you are enjoying the game so far and want to see how it ends! I hope you enjoy the ending when you get around to it. Sunken Treasures Tours has many surprises in store >:) Plushie urchins want to give you a big hug!!! xD
Thanks again for playing and willing to play again! Can't wait to see what you think of the ending!!
-Sasha
P.S. Despite the soft lock, did you enjoy scanning the hidden eel? :P