A very interesting take on a text based crime solver, I could see this having the possibility to be expanded upon with both sound and maybe some visuals. It was an intriguing story, though a weakness of the current point system was that the players reading-speed heavily factors into if how fast you can solve it. I misunderstood a crucial piece at first, but had time to go back and re-read and still make it. 13 points does not feel bad, but for some reason the setting made my mind go to the even more bizar (and this I guess I saw some things in the clues that weren't there :P)