Well damn, this is very nicely made. I didnt realise all those different elements progresspost's were one game lol. Feel like id have to play quite a bit to say anything helpful in terms of balance, but the dungeons potentially giving almost nothing vs 10~ rooms of good loot seems like it be hard on balance. Depends how much you want luck to effect things id guess. That said, the dungeons are really cool mechanically and visually and I enjoyed weighing the risk vs reward of it!
Only glitch I found was that the scroll didnt work on the deck menu if the mouse hovered over any cards.
It be nice if the holding the middle mouse button could drag the map around. Especially since it seems you can completely play the game with mouse only otherwise.
Id be nice to have some sort of indicator how much longer the game is. While you have it for when the next boss is I didnt see anything for how many bosses are left.
Im curious, is there any non-random card removal in the game? I either missed it or didn't run into any ways of doing it.
Thanks for the great demo and good luck on the game!