Let me say this was super fun to play, Normal felt a little hard, but I have some feedback to help with that. below are some screenshots of the moments that took a little longer then expected.
When you are at the point where you have to “cube” your way through the green bubbles with the upside-down walking along with block that break over time. The player gets stuck waiting for the block and if you move you will die from the fire. I had to get close to the walking part so when the last block went away I was allowed to move. The spike on this was so hard for me to clear, maybe lowering the collider or making some room for error would be nice. I didn’t know till later I could kill the round headband ones, Also I could see my score cuz of the fullscreen was too big within my browser. You can turn on the full screen button under the itch page settings, I think that would help also.
I really loved the cube life, getting to the end and using the cannon was well worth the journey, great job, I can’t wait to see what you make of it. Already I am blown away. Keep it up.