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(+1)

Yeah, good game!

You only should add a sign at the screen borders that foollow the char to indicate where he goes when pressing the "Up" command. Something like this:


The HUD is shifted on bottom to avoid overlaps.

Thanks for the feed back!

The character's sprite direction corresponds to where the controls move him, which is why I only made 4 directions for the sprite. I can understand there still being some confusion about it though, so I'll consider adding something to make it more clear.

(+1)

as alternative, what about to lock views to 45 degrees only?

Hi alesan99, amazing work!

I manage to get the g3d engine working on arm and I already ported several games to mobile, I would like to port Hoarder's Horrible House of Stuff and BRiTEBOT  and probably Secret Delivery 2  too if I have time but I'm concerned about the license and the fact that no game is stored on any repository so I decided to ask here: are the game open source? do they have a license? if you don't want your games fork is ok, I'm just asking in case you are interested.

By porting I mean adding the required touch controls and porting the shaders to arm.

Whatever you decide thanks for the amazing work and keep it up!