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(3 edits) (+1)

Hi! 

The idea of this game is amazing. I just feel like it is confusing on the beginning, and it needs some UX improvement.

I don't understand exactly what do pawns do besides becoming another piece... Also, I want to know how many turns are left until morning. Furthermore, I don't get it what happens inside the speaker's area.

The fact that each level's pieces' positions are random annoys me, since it influences the maximum possible punctuation of that level... Sometimes you get unlucky and make few points because of that. I find myself restarting the level until I get good positions for the pieces, what brings us to the next topic: the button for the settings is too small, and the "onwards" buttons is not intuitive at all.

Watching the intro every time I open the game is boring too.

Maybe you should explain better the game, it is frustrating and not fun at all when people don't understand what's the point of the game and what's going on.

Also, fix the bug that makes you unable to move any piece please.

(+1)

Hi Julia! Thanks for playing :D

Yeah pawns basically just become other pieces, but they can also pick stuff up. The idea was that you'd place things in their path to get some "passive" income. It (like many things about this game) didn't really come together as I had planned. It was kind of an experiment and I think it sorta didn't work out, but I'm glad you like the idea of it!