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(1 edit)

ok time for me to make a 500000 word essay of a mechanic that is probably harder to code than making the matrix

instead of using the boring and outdated juice meter fountain thingy, you have a mold ( i dont know how else to describe it), and you can also choose the dynamic skin.

when you start up the game with it (dynamic skin) your character looks a bit transparent, to fix that you leave your school and go to a juice fountain, you now have a menu of multiple juice colors, now how do you get the juiced colores, you can get rainbow aka all stats up by just killing regular enemies, but to get the other colors you must kill the special enemies (the ones with the different colors), they all have a primary color and if you make their life end they drop their color and only their color, every color is a stat, you get stats by filling your mold with colors, but brain, sense and muscle are not colors so how do you get them

well just beat things up thats how, your mold also gets slightly bigger on the body part you develop, sense are legs because there are no eyes brain is head and muscle are arms and hands, that makes it so you can get even more juice, and it makes it so you can have buff muscles and fill them out with flight anyway because its nice to get to decide, there are other ways to make your mold bigger, killing bosses, getting new items, beating a dungeon when those are added, and just killing enemies also makes it bigger slightly and the flying and damage thing are a part of it they just dont make your mold bigger, you can still see your stat numbers on a stat menu though.

to not make getting specific colors a grind you can also just split rainbow juice into other colors although it will take a lot to produce a little of a specific color but atleast you get every color everytime you split rainbow, and bosses drop every color upon being defeated or just dying

now this is the part where i talk about the dynamic skin, it is a special skin that changes depending on what colors of juice you have, if you fill it out with only red (damage) it obviously becomes red and if you wanna be more balanced it will look like one of those balls you make in make a bouncy ball yourself kits, and since the mold grows to not make you slightly transparent every time you beat a boss the colors only change when you open the mold editor and edit mold juice levels

and finally just like there are specific color enemies there are strong, smart and sensible enemies who cry a lot and give you muscle, brain and sense respectively, you can tell which are which because their respective body parts are larger, The E.

i literally just made this and i got a new idea that is somewhat connected, make a super soaker weapon that has different stats depending on the juice you give it, like if you hive it health juice it heals you when attacking ok bye thats it see you after you use tts and alsoa efmoneainonfkdznmviemawornklncioe