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Wow, thank you for this indepth video!! You had a lot of great points that I wrote down in my notes and will be addressing in future releases, so thank you so much. You were spot on about weak points in many cases.

I'll try to make the controls more configurable for mouse input. I am a normie gamer who normally uses a controller instead of mouse/keyboard so I didn't think of that lol

Was gamepad an option? I would have tried it if I knew!

Yes gamepad is an option! Xinput / XBox360 / Whatever Godot supports should work :)