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Deleted 2 years ago
(2 edits) (+1)

Another update is already written and ready to be scripted, so you can expect it soon.

Life is not predictable, and if only we were able to support ourselves financially from Mannequin Academy, at least minimally,  we would have focused solely on it. Sadly, if we want to continue making games and have food to put on the table, we need new, smaller projects that bring at least a little bit of revenue. I understand your point of view, but I also think you should try to understand ours. For a small developer, money is a really stressful and hindering topic sometimes preventing us from making the best decisions from the artistic point of view. We constantly live on credit, trying to make ends meet, worried that the next month we won't be able to pay rent. We are working 10-12 hours a day because we do everything by ourselves.

We didn't want to go into such detail with our explanation because no one in the world needs to hear that times are tough. However, the truth is that financial troubles were the biggest factor behind the fact that this game became too much at some point - too big, too ambitious, too far away from completion. 

That being said, please trust me when I say that we are doing everything we can to finish all the games we have started. Mannequin won't be abandoned, it's just a small bump on its road to being complete :)

Much love, Aedian