Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Ah, that's good to know! (Well, actually to be reminded of again...) So I'll try to use itch.

I guess you already know the article, but I came here due to gamingonlinux:
https://www.gamingonlinux.com/2021/03/if-on-a-winters-night-four-travelers-proba...

Good luck with all your endeavours and stay safe!

I do! Actually they offered to help with the Linux release, which is awesome. Fingers crossed and let's see if we can make it work out...

(1 edit)

Good news! I can definitely confirm we'll be bringing the Linux version to Steam too :)

Wohoo!

Do you want to tell why this has been an obstacle, given you got a Linux version running all fine and Steam supports Linux?

The problem was setting the appropriate file permissions for the Linux executables. I don't have a Linux machine, but I do have a tiny command line application for Windows that can set the executable bit for the appropriate files and pack the build into a tar.gz archive, thus preserving these permissions. But while Itch.io supports uploading tar.gz files, Steam doesn't; it's either direct upload or zip files.

What changed things is that recently I was given a macbook at my job, and because macOS is built on Unix, I was able to set all correct permissions  there and upload my files directly from that laptop. It was a bit complicated to set up at first, but now it's running like a charm.

I talked about this with fellow Linuxers. My gist would be: Do ask, we're mostly nice people. :) But someone came up with a technical solution as well (we all know, social stuff can be hard ;) ):
https://www.gamingonlinux.com/2021/03/plus-x-is-a-simple-tool-to-help-developers...